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authorAndrew Opalach <andrew@akon.city> 2026-10-26 18:34:45 -0400
committerAndrew Opalach <andrew@akon.city> 2026-10-26 18:34:45 -0400
commitf18eea16e23ad3739e9bc790a1a334e1dcaf5348 (patch)
tree182ff9a037224933a0c05501ad1f7436b77143c2 /Plugin.cs
parentfbafacc1ddb0d0d6973f337c49441089a990cf68 (diff)
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Consistent switch statement style
Signed-off-by: Andrew Opalach <andrew@akon.city>
Diffstat (limited to 'Plugin.cs')
-rw-r--r--Plugin.cs212
1 files changed, 106 insertions, 106 deletions
diff --git a/Plugin.cs b/Plugin.cs
index 5ccf064..dad2dbc 100644
--- a/Plugin.cs
+++ b/Plugin.cs
@@ -319,30 +319,30 @@ namespace WorldTuningTool
{
switch (Param.Type)
{
- case ParameterType.BOOL:
- case ParameterType.FLAG:
- return BooleanToString(sValueInt != 0);
- case ParameterType.BYTE:
- case ParameterType.INT:
- case ParameterType.ALIGNED_INT:
- case ParameterType.SHADOW_RESOLUTION:
- return Int32ToString(sValueInt);
- case ParameterType.HEX:
- case ParameterType.BITS:
- case ParameterType.COLOR:
- return Int32ToString(sValueInt, "X8");
- case ParameterType.FLOAT:
- case ParameterType.PATCH_FLOAT:
- return SingleToString(sValueV.X);
- case ParameterType.VECTOR2:
- Vector2 sValueV2 = new Vector2(sValueV.X, sValueV.Y);
- return Vector2ToString(sValueV2);
- case ParameterType.VECTOR3:
- case ParameterType.COLOR_FACTOR:
- Vector3 sValueV3 = new Vector3(sValueV.X, sValueV.Y, sValueV.Z);
- return Vector3ToString(sValueV3);
- case ParameterType.VECTOR4:
- return Vector4ToString(sValueV);
+ case ParameterType.BOOL:
+ case ParameterType.FLAG:
+ return BooleanToString(sValueInt != 0);
+ case ParameterType.BYTE:
+ case ParameterType.INT:
+ case ParameterType.ALIGNED_INT:
+ case ParameterType.SHADOW_RESOLUTION:
+ return Int32ToString(sValueInt);
+ case ParameterType.HEX:
+ case ParameterType.BITS:
+ case ParameterType.COLOR:
+ return Int32ToString(sValueInt, "X8");
+ case ParameterType.FLOAT:
+ case ParameterType.PATCH_FLOAT:
+ return SingleToString(sValueV.X);
+ case ParameterType.VECTOR2:
+ Vector2 sValueV2 = new Vector2(sValueV.X, sValueV.Y);
+ return Vector2ToString(sValueV2);
+ case ParameterType.VECTOR3:
+ case ParameterType.COLOR_FACTOR:
+ Vector3 sValueV3 = new Vector3(sValueV.X, sValueV.Y, sValueV.Z);
+ return Vector3ToString(sValueV3);
+ case ParameterType.VECTOR4:
+ return Vector4ToString(sValueV);
}
}
return "";
@@ -354,37 +354,37 @@ namespace WorldTuningTool
{
switch (Param.Type)
{
- case ParameterType.BOOL:
- case ParameterType.FLAG:
- valueInt = ByteFlag(StringToBoolean(value));
- break;
- case ParameterType.BYTE:
- case ParameterType.INT:
- case ParameterType.ALIGNED_INT:
- case ParameterType.SHADOW_RESOLUTION:
- valueInt = StringToInt32(value);
- break;
- case ParameterType.HEX:
- case ParameterType.BITS:
- case ParameterType.COLOR:
- valueInt = StringToInt32(value, 16);
- break;
- case ParameterType.FLOAT:
- case ParameterType.PATCH_FLOAT:
- valueV.X = StringToSingle(value);
- break;
- case ParameterType.VECTOR2:
- Vector2 valueV2 = StringToVector2(value);
- valueV = new Vector4(valueV2.X, valueV2.Y, 0.0f, 0.0f);
- break;
- case ParameterType.VECTOR3:
- case ParameterType.COLOR_FACTOR:
- Vector3 valueV3 = StringToVector3(value);
- valueV = new Vector4(valueV3.X, valueV3.Y, valueV3.Z, 0.0f);
- break;
- case ParameterType.VECTOR4:
- valueV = StringToVector4(value);
- break;
+ case ParameterType.BOOL:
+ case ParameterType.FLAG:
+ valueInt = ByteFlag(StringToBoolean(value));
+ break;
+ case ParameterType.BYTE:
+ case ParameterType.INT:
+ case ParameterType.ALIGNED_INT:
+ case ParameterType.SHADOW_RESOLUTION:
+ valueInt = StringToInt32(value);
+ break;
+ case ParameterType.HEX:
+ case ParameterType.BITS:
+ case ParameterType.COLOR:
+ valueInt = StringToInt32(value, 16);
+ break;
+ case ParameterType.FLOAT:
+ case ParameterType.PATCH_FLOAT:
+ valueV.X = StringToSingle(value);
+ break;
+ case ParameterType.VECTOR2:
+ Vector2 valueV2 = StringToVector2(value);
+ valueV = new Vector4(valueV2.X, valueV2.Y, 0.0f, 0.0f);
+ break;
+ case ParameterType.VECTOR3:
+ case ParameterType.COLOR_FACTOR:
+ Vector3 valueV3 = StringToVector3(value);
+ valueV = new Vector4(valueV3.X, valueV3.Y, valueV3.Z, 0.0f);
+ break;
+ case ParameterType.VECTOR4:
+ valueV = StringToVector4(value);
+ break;
}
}
catch (FormatException)
@@ -1271,48 +1271,48 @@ namespace WorldTuningTool
}
switch (currentShadowResMultiplier)
{
- case 1:
- shadowRes1_1.Enable();
- shadowRes1_2.Enable();
- shadowRes1_3.Enable();
- shadowRes1_4.Enable();
- break;
- case 2:
- shadowRes1_2x.Disable();
- break;
- case 3:
- shadowRes1_3x.Disable();
- break;
- case 4:
- shadowRes1_4x.Disable();
- break;
- case 5:
- shadowRes1_5x.Disable();
- break;
+ case 1:
+ shadowRes1_1.Enable();
+ shadowRes1_2.Enable();
+ shadowRes1_3.Enable();
+ shadowRes1_4.Enable();
+ break;
+ case 2:
+ shadowRes1_2x.Disable();
+ break;
+ case 3:
+ shadowRes1_3x.Disable();
+ break;
+ case 4:
+ shadowRes1_4x.Disable();
+ break;
+ case 5:
+ shadowRes1_5x.Disable();
+ break;
#if OVERSIZED_SHADOW_MAP
- case 6:
- shadowRes1_6x.Disable();
- break;
+ case 6:
+ shadowRes1_6x.Disable();
+ break;
#endif
}
switch (multiplier)
{
- case 2:
- shadowRes1_2x.Enable();
- break;
- case 3:
- shadowRes1_3x.Enable();
- break;
- case 4:
- shadowRes1_4x.Enable();
- break;
- case 5:
- shadowRes1_5x.Enable();
- break;
+ case 2:
+ shadowRes1_2x.Enable();
+ break;
+ case 3:
+ shadowRes1_3x.Enable();
+ break;
+ case 4:
+ shadowRes1_4x.Enable();
+ break;
+ case 5:
+ shadowRes1_5x.Enable();
+ break;
#if OVERSIZED_SHADOW_MAP
- case 6:
- shadowRes1_6x.Enable();
- break;
+ case 6:
+ shadowRes1_6x.Enable();
+ break;
#endif
}
setBroadAreaShadowResolution(multiplier);
@@ -1328,22 +1328,22 @@ namespace WorldTuningTool
}
switch (currentShadowResMultiplier)
{
- case 2:
- shadowRes1_2x.Disable();
- break;
- case 3:
- shadowRes1_3x.Disable();
- break;
- case 4:
- shadowRes1_4x.Disable();
- break;
- case 5:
- shadowRes1_5x.Disable();
- break;
+ case 2:
+ shadowRes1_2x.Disable();
+ break;
+ case 3:
+ shadowRes1_3x.Disable();
+ break;
+ case 4:
+ shadowRes1_4x.Disable();
+ break;
+ case 5:
+ shadowRes1_5x.Disable();
+ break;
#if OVERSIZED_SHADOW_MAP
- case 6:
- shadowRes1_6x.Disable();
- break;
+ case 6:
+ shadowRes1_6x.Disable();
+ break;
#endif
}
shadowRes1_1.Disable();