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authorAndrew Opalach <andrew@akon.city> 2019-09-27 01:10:57 -0400
committerAndrew Opalach <andrew@akon.city> 2019-09-27 01:10:57 -0400
commit62151ec83685dc525b4111d236ebae6e23d91c00 (patch)
treec2c2b408bc4ac876cc133fb11f2613422e8e952b /roms/Chip-8 Hires
parentf7b2c72b2fd9267b300754f4ecff26e4c1edc83b (diff)
downloadchip8-62151ec83685dc525b4111d236ebae6e23d91c00.tar.gz
chip8-62151ec83685dc525b4111d236ebae6e23d91c00.tar.bz2
chip8-62151ec83685dc525b4111d236ebae6e23d91c00.zip
remove roms
Diffstat (limited to 'roms/Chip-8 Hires')
-rw-r--r--roms/Chip-8 Hires/!hires_information.txt16
-rw-r--r--roms/Chip-8 Hires/Astro Dodge Hires [Revival Studios, 2008].ch8bin1531 -> 0 bytes
-rw-r--r--roms/Chip-8 Hires/Astro Dodge Hires [Revival Studios, 2008].txt52
-rw-r--r--roms/Chip-8 Hires/Hires Maze [David Winter, 199x].ch8bin230 -> 0 bytes
-rw-r--r--roms/Chip-8 Hires/Hires Maze [David Winter, 199x].txt12
-rw-r--r--roms/Chip-8 Hires/Hires Particle Demo [zeroZshadow, 2008].ch8bin545 -> 0 bytes
-rw-r--r--roms/Chip-8 Hires/Hires Particle Demo [zeroZshadow, 2008].txt6
-rw-r--r--roms/Chip-8 Hires/Hires Sierpinski [Sergey Naydenov, 2010].ch8bin725 -> 0 bytes
-rw-r--r--roms/Chip-8 Hires/Hires Stars [Sergey Naydenov, 2010].ch8bin1162 -> 0 bytes
-rw-r--r--roms/Chip-8 Hires/Hires Test [Tom Swan, 1979].ch8bin214 -> 0 bytes
-rw-r--r--roms/Chip-8 Hires/Hires Worm V4 [RB-Revival Studios, 2007].ch8bin881 -> 0 bytes
-rw-r--r--roms/Chip-8 Hires/Hires Worm V4 [RB-Revival Studios, 2007].txt52
-rw-r--r--roms/Chip-8 Hires/Trip8 Hires Demo (2008) [Revival Studios].ch8bin3156 -> 0 bytes
-rw-r--r--roms/Chip-8 Hires/Trip8 Hires Demo (2008) [Revival Studios].txt50
14 files changed, 0 insertions, 188 deletions
diff --git a/roms/Chip-8 Hires/!hires_information.txt b/roms/Chip-8 Hires/!hires_information.txt
deleted file mode 100644
index 08baf4a..0000000
--- a/roms/Chip-8 Hires/!hires_information.txt
+++ /dev/null
@@ -1,16 +0,0 @@
-Roms for the original VIP 2-page hires CHIP8 mode (64x64).
-These roms will work on original machines such as Cosmac Vip and Telmac 1800 without hardware modification.
-
-Emulator programmers can easily support these roms by adding something like the following in front of the opcode handling routine:
-
- if ((chip_programcounter==0x200) && (opcode==0x1260)) {
- // Init 64x64 hires mode
- chip_screenwidth=64;chip_screenheight=64;
- opcode=0x12C0; // Make the interperter jump to address 0x2c0
- }
-
- Additionally, you will need to catch opcode 0x0230 and handle the clearscreen event for 64x64 hires
-
-Kind regards,
-
- Revival Studios \ No newline at end of file
diff --git a/roms/Chip-8 Hires/Astro Dodge Hires [Revival Studios, 2008].ch8 b/roms/Chip-8 Hires/Astro Dodge Hires [Revival Studios, 2008].ch8
deleted file mode 100644
index 4320f51..0000000
--- a/roms/Chip-8 Hires/Astro Dodge Hires [Revival Studios, 2008].ch8
+++ /dev/null
Binary files differ
diff --git a/roms/Chip-8 Hires/Astro Dodge Hires [Revival Studios, 2008].txt b/roms/Chip-8 Hires/Astro Dodge Hires [Revival Studios, 2008].txt
deleted file mode 100644
index c1984b8..0000000
--- a/roms/Chip-8 Hires/Astro Dodge Hires [Revival Studios, 2008].txt
+++ /dev/null
@@ -1,52 +0,0 @@
------------------------------------------------------------------------------
- /////////////////
- //////////////////
- //// ////
- //// ///////////
- //// ///////////
- //// ////
- //// ///////////
- //// //////////
-
- www.revival-studios.com
------------------------------------------------------------------------------
-Title : Astro Dodge
-Author : Martijn Wenting / Revival Studios
-Genre : Game
-System : Chip8 / SuperChip8
-Date : 18/12/2008
-Product ID : RS-C8003
------------------------------------------------------------------------------
-
-All the contents of this package are (c)Copyright 2008 Revival Studios.
-
-The contents of the package may only be spread in its original form, and may not be
-published or distributed otherwise without the written permission of the authors.
-
-Description:
-------------
-Astro Dodge is an arcade game for the Chip8 and SuperChip8 systems.
-Both versions of the game are included in this package.
-
-Your goal is to make your way through the asteroids field and dodge the asteroids, scoring points for each asteroid you are able to dodge.
-Button 2,4,6,8 will move your ship, button 5 will start the game.
-
-Running the game(s):
---------------------
-The CHIP8 version of the game has been programmed to be compatible with original hardware like the Cosmac VIP and Telmac 1800.
-Use the Megachip emulator or any other Chip8/SuperChip compatible emulator to run the game(s).
-
-Credits:
---------
-Programming and Graphics by: Martijn Wenting
-
-Distribution:
--------------
-This package can be freely distributed in its original form.
-If you would like to include this game in your rom package, please let me know.
-
-Watch out for more releases soon!
-
-
- Martijn Wenting / Revival Studios
-
diff --git a/roms/Chip-8 Hires/Hires Maze [David Winter, 199x].ch8 b/roms/Chip-8 Hires/Hires Maze [David Winter, 199x].ch8
deleted file mode 100644
index 65af4b7..0000000
--- a/roms/Chip-8 Hires/Hires Maze [David Winter, 199x].ch8
+++ /dev/null
Binary files differ
diff --git a/roms/Chip-8 Hires/Hires Maze [David Winter, 199x].txt b/roms/Chip-8 Hires/Hires Maze [David Winter, 199x].txt
deleted file mode 100644
index 2cdef41..0000000
--- a/roms/Chip-8 Hires/Hires Maze [David Winter, 199x].txt
+++ /dev/null
@@ -1,12 +0,0 @@
-Maze, by David Winter
-
-Drawing a random maze like this one consists in drawing random diagonal
-lines. There are two possibilities: right-to-left line, and left-to-right
-line. Each line is composed of a 4*4 bitmap. As the lines must form non-
-circular angles, the two bitmaps won't be '/' and '\'. The first one
-(right line) will be a little bit modified. See at the end of this source.
-
-The maze is composed of 16 lines (as the bitmaps are 4 pixels high), each
-line consists of 32 bitmaps.
-Bitmaps are drawn in random mode. We choose a random value (0 or 1).
-If it is 1, we draw a left line bitmap. If it is 0, we draw a right one.
diff --git a/roms/Chip-8 Hires/Hires Particle Demo [zeroZshadow, 2008].ch8 b/roms/Chip-8 Hires/Hires Particle Demo [zeroZshadow, 2008].ch8
deleted file mode 100644
index 8e72e4c..0000000
--- a/roms/Chip-8 Hires/Hires Particle Demo [zeroZshadow, 2008].ch8
+++ /dev/null
Binary files differ
diff --git a/roms/Chip-8 Hires/Hires Particle Demo [zeroZshadow, 2008].txt b/roms/Chip-8 Hires/Hires Particle Demo [zeroZshadow, 2008].txt
deleted file mode 100644
index 8835524..0000000
--- a/roms/Chip-8 Hires/Hires Particle Demo [zeroZshadow, 2008].txt
+++ /dev/null
@@ -1,6 +0,0 @@
-This is my particledemo for the Chip-8, Hires Chip-8 (64x64), SuperChip and MegaChip8.
-Works on real hardware as well as emulators
-
-Enjoy!
-
- zeroZshadow \ No newline at end of file
diff --git a/roms/Chip-8 Hires/Hires Sierpinski [Sergey Naydenov, 2010].ch8 b/roms/Chip-8 Hires/Hires Sierpinski [Sergey Naydenov, 2010].ch8
deleted file mode 100644
index 470f683..0000000
--- a/roms/Chip-8 Hires/Hires Sierpinski [Sergey Naydenov, 2010].ch8
+++ /dev/null
Binary files differ
diff --git a/roms/Chip-8 Hires/Hires Stars [Sergey Naydenov, 2010].ch8 b/roms/Chip-8 Hires/Hires Stars [Sergey Naydenov, 2010].ch8
deleted file mode 100644
index a4657a4..0000000
--- a/roms/Chip-8 Hires/Hires Stars [Sergey Naydenov, 2010].ch8
+++ /dev/null
Binary files differ
diff --git a/roms/Chip-8 Hires/Hires Test [Tom Swan, 1979].ch8 b/roms/Chip-8 Hires/Hires Test [Tom Swan, 1979].ch8
deleted file mode 100644
index 4a1d2f8..0000000
--- a/roms/Chip-8 Hires/Hires Test [Tom Swan, 1979].ch8
+++ /dev/null
Binary files differ
diff --git a/roms/Chip-8 Hires/Hires Worm V4 [RB-Revival Studios, 2007].ch8 b/roms/Chip-8 Hires/Hires Worm V4 [RB-Revival Studios, 2007].ch8
deleted file mode 100644
index 0cf7fa8..0000000
--- a/roms/Chip-8 Hires/Hires Worm V4 [RB-Revival Studios, 2007].ch8
+++ /dev/null
Binary files differ
diff --git a/roms/Chip-8 Hires/Hires Worm V4 [RB-Revival Studios, 2007].txt b/roms/Chip-8 Hires/Hires Worm V4 [RB-Revival Studios, 2007].txt
deleted file mode 100644
index ec6759c..0000000
--- a/roms/Chip-8 Hires/Hires Worm V4 [RB-Revival Studios, 2007].txt
+++ /dev/null
@@ -1,52 +0,0 @@
------------------------------------------------------------------------------
- /////////////////
- //////////////////
- //// ////
- //// ///////////
- //// ///////////
- //// ////
- //// ///////////
- //// //////////
-
- www.revival-studios.com
------------------------------------------------------------------------------
-Title : SuperWorm V4
-Author : RB (Original game)
- Updates and fixes by: Martijn Wenting / Revival Studios
-Genre : Game
-System : Chip-8 / Chip-8 Hires / SuperChip8
-Date : 10/08/2007
-Product ID : RS-C8001
------------------------------------------------------------------------------
-
-All the contents of this package are (c)Copyright 2007 Revival Studios.
-Original game: SuperWorm is (c)Copyright 1992 RB
-
-The contents of the package may only be spread in its original form, and may not be
-published or distributed otherwise without the written permission of the authors.
-
-Description:
-------------
-SuperWorm V4 is an update of the SuperChip8 game: Worm3 by RB.
-The original game was only for SuperChip, so i've created a Chip-8 and Hires Chip-8 port.
-It also includes several speed fixes and a new control system.
-
-Running the game:
------------------
-Use the Megachip emulator or any other Chip-8/SuperChip compatible emulator to run the game.
-
-Credits:
---------
-Chip-8 version, Hires Chip-8 version, Updates and fixes by: Martijn Wenting
-Original game by: RB
-
-Distribution:
--------------
-This package can be freely distributed in its original form.
-If you would like to include this game in your rom package, please let me know.
-
-Watch out for more releases soon!
-
-
- Martijn Wenting / Revival Studios
-
diff --git a/roms/Chip-8 Hires/Trip8 Hires Demo (2008) [Revival Studios].ch8 b/roms/Chip-8 Hires/Trip8 Hires Demo (2008) [Revival Studios].ch8
deleted file mode 100644
index e21d774..0000000
--- a/roms/Chip-8 Hires/Trip8 Hires Demo (2008) [Revival Studios].ch8
+++ /dev/null
Binary files differ
diff --git a/roms/Chip-8 Hires/Trip8 Hires Demo (2008) [Revival Studios].txt b/roms/Chip-8 Hires/Trip8 Hires Demo (2008) [Revival Studios].txt
deleted file mode 100644
index d14ac8b..0000000
--- a/roms/Chip-8 Hires/Trip8 Hires Demo (2008) [Revival Studios].txt
+++ /dev/null
@@ -1,50 +0,0 @@
------------------------------------------------------------------------------
- /////////////////
- //////////////////
- //// ////
- //// ///////////
- //// ///////////
- //// ////
- //// ///////////
- //// //////////
-
- www.revival-studios.com
------------------------------------------------------------------------------
-Title : Trip8 / SuperTrip8 demo
-Author : Martijn Wenting / Revival Studios
-Genre : Demo
-System : Chip-8 / Chip-8 Hires / SuperChip8
-Date : 14/10/2008
-Product ID : RS-C8004
------------------------------------------------------------------------------
-
-All the contents of this package are (c)Copyright 2008 Revival Studios.
-
-The contents of the package may only be spread in its original form, and may not be
-published or distributed otherwise without the written permission of the authors.
-
-Description:
-------------
-The Trip8/SuperTrip8 demo are demo's for the Chip-8, Chip-8 Hires and SuperChip8 systems. The demo consists of an intro, 3D vectorballs, and 4 randomized dot-effects.
-
-Writing a demo for the original Chip-8 interpreter was a real pain, since your framerate basically drops in half for every sprite you need to draw. So even clearing and redrawing a few dots will cause the framerate to drop to near zero :) Originally the demo was going to be bigger and there were much more graphical effects programmed/prototyped, but a lot of these effects turned out to be too much for the original unoptimized Chip-8 interpreters to handle.
-The 64x64 Hires version of the demo will also work on the original hardware without modification.
-
-Running the Demo:
------------------
-Use the Megachip emulator or any other Chip-8/SuperChip compatible emulator to run the demo.
-
-Credits:
---------
-Programming/Graphics/Design by: Martijn Wenting
-
-Distribution:
--------------
-This package can be freely distributed in its original form.
-If you would like to include this slideshow in your rom package, please let me know.
-
-Watch out for more releases soon!
-
-
- Martijn Wenting / Revival Studios
-