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| author | 2019-09-27 01:09:28 -0400 | |
|---|---|---|
| committer | 2019-09-27 01:09:28 -0400 | |
| commit | 583bd4994a59add0f7d99b582cc72db96f1ac172 (patch) | |
| tree | 1ebf78de52b3726c9ae49e1d975992a30e1dbff8 /roms/Chip-8X and Hybrids/Hybrids | |
| parent | ca3946539a16f2f1175cd50531be564f0293060d (diff) | |
| download | chip8-583bd4994a59add0f7d99b582cc72db96f1ac172.tar.gz chip8-583bd4994a59add0f7d99b582cc72db96f1ac172.tar.bz2 chip8-583bd4994a59add0f7d99b582cc72db96f1ac172.zip | |
try to fix graphics wip
Diffstat (limited to 'roms/Chip-8X and Hybrids/Hybrids')
| -rw-r--r-- | roms/Chip-8X and Hybrids/Hybrids/Bingo [Andrew Modla] (hybrid).ch8 | bin | 0 -> 598 bytes | |||
| -rw-r--r-- | roms/Chip-8X and Hybrids/Hybrids/Bingo [Andrew Modla] (hybrid).txt | 36 | ||||
| -rw-r--r-- | roms/Chip-8X and Hybrids/Hybrids/Blackjack [Andrew Modla] (hybrid).ch8 | bin | 0 -> 1166 bytes | |||
| -rw-r--r-- | roms/Chip-8X and Hybrids/Hybrids/Blackjack [Andrew Modla] (hybrid).txt | 62 | ||||
| -rw-r--r-- | roms/Chip-8X and Hybrids/Hybrids/Boot-128 (hybrid).ch8 | bin | 0 -> 128 bytes | |||
| -rw-r--r-- | roms/Chip-8X and Hybrids/Hybrids/Message Center [Andrew Modla] (hybrid).ch8 | bin | 0 -> 951 bytes | |||
| -rw-r--r-- | roms/Chip-8X and Hybrids/Hybrids/Message Center [Andrew Modla] (hybrid).txt | 75 | ||||
| -rw-r--r-- | roms/Chip-8X and Hybrids/Hybrids/Video Display Drawing Game [Joseph Weisbecker] (hybrid).ch8 | bin | 0 -> 80 bytes | |||
| -rw-r--r-- | roms/Chip-8X and Hybrids/Hybrids/Video Display Drawing Game [Joseph Weisbecker] (hybrid).txt | 7 |
9 files changed, 180 insertions, 0 deletions
diff --git a/roms/Chip-8X and Hybrids/Hybrids/Bingo [Andrew Modla] (hybrid).ch8 b/roms/Chip-8X and Hybrids/Hybrids/Bingo [Andrew Modla] (hybrid).ch8 Binary files differnew file mode 100644 index 0000000..f9fdf9b --- /dev/null +++ b/roms/Chip-8X and Hybrids/Hybrids/Bingo [Andrew Modla] (hybrid).ch8 diff --git a/roms/Chip-8X and Hybrids/Hybrids/Bingo [Andrew Modla] (hybrid).txt b/roms/Chip-8X and Hybrids/Hybrids/Bingo [Andrew Modla] (hybrid).txt new file mode 100644 index 0000000..d4430bd --- /dev/null +++ b/roms/Chip-8X and Hybrids/Hybrids/Bingo [Andrew Modla] (hybrid).txt @@ -0,0 +1,36 @@ +3. VIP BINGO
+
+VIP BINGO automatically calls and verifies BINGO numbers. The computer selects
+numbers randomly and displays the last three numbers drawn. After a player calls
+"BINGO", the computer will check the player's numbers against a list stored in its
+memory. The computer adds the numbers checked to give the player a score for that
+round of play.
+
+There are two modes for drawing numbers. Using the manual mode, the operator must
+press a key to obtain a new number. Using the automatic mode, the computer draws
+numbers every twelve seconds until halted by the operator. Using a third mode, verify,
+the operator enters numbers on the keyboard for the computer to check against the
+list of numbers called.
+
+How to play VIP Bingo
+
+1. Load the CHIP-8 interpreter at 0000-01FF and the game starting at 0200.
+
+2. Turn RUN switch on.
+
+3. Key "A" starts calling numbers in the manual mode. Press key "A" for every new
+ number. New numbers appear at the bottom of the display and are rolled upward.
+
+4. Key "B" starts calling the numbers in the automatic mode. New numbers appear every
+ twelves seconds until all numbers are called. You can press key "A" to enter manual
+ mode, or key "C" to stop calling numbers.
+
+5. Key "C" starts the verify mode. Enter two digits for each number making up a winning
+ BINGO card. (Note: press 01 for B-1, 02 for B2, 75 for O-75, etc.) If the number
+ was called, "OK" will show; if it was not called, "NO" will show. If all five numbers
+ are OK, press key "F" to display the score for the numbers entered. The score will
+ be displayed followed by "PT" (point total). You do not have to enter any number for
+ "FREE". If one of the numbers verified was not called, you can resume calling numbers
+ as in Step 3 or 4. You may also press key "C" to restart verify if you make a mistake
+ entering a number.
+
diff --git a/roms/Chip-8X and Hybrids/Hybrids/Blackjack [Andrew Modla] (hybrid).ch8 b/roms/Chip-8X and Hybrids/Hybrids/Blackjack [Andrew Modla] (hybrid).ch8 Binary files differnew file mode 100644 index 0000000..8e558f7 --- /dev/null +++ b/roms/Chip-8X and Hybrids/Hybrids/Blackjack [Andrew Modla] (hybrid).ch8 diff --git a/roms/Chip-8X and Hybrids/Hybrids/Blackjack [Andrew Modla] (hybrid).txt b/roms/Chip-8X and Hybrids/Hybrids/Blackjack [Andrew Modla] (hybrid).txt new file mode 100644 index 0000000..4b287ff --- /dev/null +++ b/roms/Chip-8X and Hybrids/Hybrids/Blackjack [Andrew Modla] (hybrid).txt @@ -0,0 +1,62 @@ +4. VIP BLACKJACK
+
+VIP Blackjack (also known as Twenty-One) follows standard Blackjack rules. The VIP
+computer is the dealer. Both the dealer and player try to get cards that add up to
+"21". Each number card counts its face value; Ten, Jack, Queen and King count 10;
+and Aces count as either one or eleven. A hand containing an Ace that counts as
+eleven and does not cause the total to exceed 21, is a "soft" hand. All other hands
+are "hard".
+
+The VIP Blackjack dealer draws on soft 17, hard 16 or less. The dealer deals from
+two standard decks. Before dealing a new hand, if the number of cards in the
+combined decks is less than 22, the dealer automatically shuffles the cards. Pair
+splitting and insurance are not allowed. All winning hands pay 1 to 1, except
+blackjack, which pays 2 to 1.
+
+The game ends either when the player has lost his stake, or when he breaks 999.
+
+How to play VIP Blackjack (One-Player)
+
+1. Load the CHIP-8 interpretor at 0000-01FF
+ and the game starting at 0200.
+
+2. Turn RUN switch on.
+
+3. Your stakes will appear at the bottom right corner of your TV screen.
+
+4. Whenever "CUT" appears on the screen, the dealer will shuffle the cards and
+ wait for you to cut. Press key 0 to continue play.
+
+5. Whenever "BET" appears on the screen, you enter you single-digit bet by pressing
+ key 1 through 9, press key 0 to enter a bet of 10. Your bet will be displayed
+ slightly above and to the left of your stakes.
+
+6. After all bets are entered, two cards will be dealt to you and the dealer. The
+ dealer's cards are on the top of the screen. One of the dealer's cards will be
+ face down (hole card).
+
+7. If the dealer has a natural (21) and you do not, you lose your bet. If you also
+ have a natural, you get your bet back and a "T" for tie appears in the bet position.
+
+8. If the dealer does not have a natural and you do, you get three times your bet back,
+ a "W" for win appears in the bet position.
+
+9. When neither you nor the dealer has a natural, the word "HIT" will appear on your
+ screen. You must either stand, hit or double down.
+ It is your turn when your bet flashes.
+ -You Stand (indicating you have enough cards) by pressing key 0
+ -You Hit (indicating you want another card) by pressing key 1
+ You can draw up to 5 additional cards for a maximum of 7 cards in your hand.
+ -You Double Down (indicating you want one more card and double your bet) by
+ pressing key 2. Your bet will change on the screen.
+ You keep your turn after Hitting if the card count is 21 or less. You give up
+ your turn after Standing, Doubling Down or Busting (going over 21).
+
+10. After you have finished your turn, the dealer turns up his hole (down) card.
+ If you are still in the game, the dealer draws cards to his hand whenever it
+ adds up to soft 17 or hard 16, or less.
+
+11. If the dealer goes over 21, you win unless you already busted. If you win, a "W"
+ appears in the bet positions and you receive twice your bet. IF you tie, the dealer
+ (push), a "T" appears and you get your bet back. If your hand is less than the
+ dealer's, you lose your bet.
diff --git a/roms/Chip-8X and Hybrids/Hybrids/Boot-128 (hybrid).ch8 b/roms/Chip-8X and Hybrids/Hybrids/Boot-128 (hybrid).ch8 Binary files differnew file mode 100644 index 0000000..d1e7041 --- /dev/null +++ b/roms/Chip-8X and Hybrids/Hybrids/Boot-128 (hybrid).ch8 diff --git a/roms/Chip-8X and Hybrids/Hybrids/Message Center [Andrew Modla] (hybrid).ch8 b/roms/Chip-8X and Hybrids/Hybrids/Message Center [Andrew Modla] (hybrid).ch8 Binary files differnew file mode 100644 index 0000000..ae4efef --- /dev/null +++ b/roms/Chip-8X and Hybrids/Hybrids/Message Center [Andrew Modla] (hybrid).ch8 diff --git a/roms/Chip-8X and Hybrids/Hybrids/Message Center [Andrew Modla] (hybrid).txt b/roms/Chip-8X and Hybrids/Hybrids/Message Center [Andrew Modla] (hybrid).txt new file mode 100644 index 0000000..8435c05 --- /dev/null +++ b/roms/Chip-8X and Hybrids/Hybrids/Message Center [Andrew Modla] (hybrid).txt @@ -0,0 +1,75 @@ +2. VIP Message Center
+The VIP MESSAGE CENTER program permits you to record in the computer memory and display
+letters, numbers and special characters on teh TV. The characters saved in the computer
+memory are recalled for continuous repetitive display of a message on the TV screen.
+You can choose two types of display formats. The typewriter format lets you fill the
+entire screen; the ticker tape format shows a line of characters in motion across the
+screen. This latter format is useful for words longer than ten characters.
+
+The typewriter display is arranged into five lines of ten characters per line. The ticker
+tape display shows a line of ten characters. Up to 256 different characters and display
+commands can be saved in the computer memory. This corresponds to about three completely filled TV screens. There are 56 characters you can select: 0-9, A-Z, space, comma, box, period, colon, ellipsis, exclamation point, question mark, hyphen, dollar sign, cent sign, percent sign, single quote, double quote, plus sign, minus sign, times sign, division sign, slash, and equal sign.
+
+The keyboard controls the selection of a character and starting or stopping the message display. The keyboard also provides the following display commands: the time to delay before displaying more parts of a message, clearing the screen, spacing between characters, and begining a new line.
+
+Should you make a mistake entering a character, you can correct it. Yo go through the message stopping where you made your error. You then overwrite the message with the intended character(s).
+
+How to use VIP Message Center
+
+1. Load the CHIP-8 interpreter at 0000-01FF and the game starting at 0200.
+
+2. Turn RUN switch on.
+
+3. Select type of display:
+ Key 1 selects the typewriter format and
+ saves the message characters in the computer memory
+ Key 2 selects the ticker tapeformat and
+ saves the message characters in the computer memory
+
+4. A flashing character indicates teh display position where a character
+ will go when selected. The flashing character will not appear in the message
+ unless it is saved.
+
+5. Key 1 selects the next character in the character sequence (see instruction 11)
+ to the left of the flashing character.
+
+ Key 3 selects the next character in the character sequence to the right of the
+ flashing character. Holding down either 1 or 3 changes the character continuously.
+
+ Key 2 saves the flashing character in memory.
+
+ Key 6 stores a time delay corresponding to how long you hold this key down. The
+ time may be as brief as a quarter of a second.
+
+ Key 7 clears the screen and stores a "clear screen" command.
+
+ Key 8 stores a space character and positions for the next character.
+
+ Key 9 starts a new line (typewriter format only) and stores this command.
+
+ Key 4 is used to step through the message to allow editing.
+
+ Key 5 stops the display at a character.
+
+6. When you reach the end of the line (10 characters) in typewriter format no characer
+ will flash. You must press key 9 to start a new line.
+
+7. You can select the space character using keys 1 or 3. See character sequence in
+ instruction 11.
+
+8 Key 2 is useful for skipping over characters when you are correcting a message.
+ Care must be exercised so that you do not overwrite a stored command (such as a
+ new line) unintentionally.
+
+10 You can change the time for the ticker tape movement by altering location 04B7.
+ Increase this value to increase delay (units of 60th of a second).
+
+11 The character sequence is:
+ @0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ .,;:~!-$c%?"
+
+ Note: @=SQUARE,
+ There is one <space> between Z and .
+ ~=Ellipsis
+ c=Cents
+
+
diff --git a/roms/Chip-8X and Hybrids/Hybrids/Video Display Drawing Game [Joseph Weisbecker] (hybrid).ch8 b/roms/Chip-8X and Hybrids/Hybrids/Video Display Drawing Game [Joseph Weisbecker] (hybrid).ch8 Binary files differnew file mode 100644 index 0000000..ad975d8 --- /dev/null +++ b/roms/Chip-8X and Hybrids/Hybrids/Video Display Drawing Game [Joseph Weisbecker] (hybrid).ch8 diff --git a/roms/Chip-8X and Hybrids/Hybrids/Video Display Drawing Game [Joseph Weisbecker] (hybrid).txt b/roms/Chip-8X and Hybrids/Hybrids/Video Display Drawing Game [Joseph Weisbecker] (hybrid).txt new file mode 100644 index 0000000..7b0925a --- /dev/null +++ b/roms/Chip-8X and Hybrids/Hybrids/Video Display Drawing Game [Joseph Weisbecker] (hybrid).txt @@ -0,0 +1,7 @@ +Video Display Drawing game, by: Joseph Weisbecker
+
+A flashing spot appears in the upper left corner of the screen.
+You can move the spot by holding key 2, 4, 6, or 8.
+Press key 5 and you can draw a picture with the spot.
+Press key 0 and the spot can be moved without drawing or used to erase a previously drawn
+line.
|