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| author | 2026-04-25 14:28:02 -0400 | |
|---|---|---|
| committer | 2026-04-25 14:46:39 -0400 | |
| commit | 0848d6c89defb95966deeecd1c61352deccbeaec (patch) | |
| tree | 21a2e74fcabb85c02fda8959badc08b0f7de0261 /scripts/desktop/proton-env | |
| parent | ef40a5119a77280863c21ba67397818514714ccc (diff) | |
| download | dotfiles-0848d6c89defb95966deeecd1c61352deccbeaec.tar.gz dotfiles-0848d6c89defb95966deeecd1c61352deccbeaec.tar.bz2 dotfiles-0848d6c89defb95966deeecd1c61352deccbeaec.zip | |
New CPU + Cleanup
Diffstat (limited to 'scripts/desktop/proton-env')
| -rwxr-xr-x | scripts/desktop/proton-env | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/scripts/desktop/proton-env b/scripts/desktop/proton-env index 3aa66e1..4c87487 100755 --- a/scripts/desktop/proton-env +++ b/scripts/desktop/proton-env @@ -6,6 +6,7 @@ export STEAM_COMPAT_LAUNCHER_SERVICE=proton export PROTON_USE_NTSYNC=1 export PROTON_ENABLE_WAYLAND=1 +export PROTON_WAYLAND_MONITOR=$MAIN_MONITOR export DXVK_HUD=compiler export DXVK_LOG_LEVEL=none @@ -26,11 +27,9 @@ xrandr --output $MAIN_MONITOR --primary scxctl start --sched lavd --mode gaming if [[ $MANGOHUD == 1 || -z $MANGOHUD ]]; then - # If the old LD_PRELOAD isn't included steam overlay will be disabled. Lag bomb still an issue? - #env LD_PRELOAD="$LD_PRELOAD:/usr/lib64/libgamemodeauto.so" mangohud "$@" - env LD_PRELOAD="/usr/lib64/libgamemodeauto.so" mangohud "$@" + env LD_PRELOAD="$LD_PRELOAD:/usr/lib64/libgamemodeauto.so" mangohud "$@" else - env LD_PRELOAD="/usr/lib64/libgamemodeauto.so" "$@" + env LD_PRELOAD="$LD_PRELOAD:/usr/lib64/libgamemodeauto.so" "$@" fi scxctl stop |