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-decent looking:
- - 1574428821
- - 1457581889
- - 2086821449
-
-[ ] make gl_enabled toggleable in code (i.e. toggleable at runtime)
-
-[ ] cleanup pass on non-objects (asset, texture, shader, etc)
-
-[ ] objects with blendmode other than 0 have extra pass using blendpassthrough shader
-
-[ ] really analyze the structue of a pass/object and try to simplify the code
- - verify if the model/robject order is correct (renderdoc)
-
-[ ] more acurate visualizer
-
-[x] gifs
- - https://github.com/notscuffed/repkg/blob/master/RePKG.Application/Texture/TexFrameInfoContainerReader.cs
- - still kinda broken tho...
-
-Broken:
-[ ] ./mauri ../../../c/workshop_wallpapers/1703298496/scene.pkg
- - xray only works in the middle
-
-[X] ./mauri ../../../c/workshop_wallpapers/2048972911/scene.pkg
- - black background
-
-[ ] ./mauri ../../../c/workshop_wallpapers/2212570435/scene.pkg
- - eyes not positioned correctly
-
-[ ] ./mauri ../../../c/workshop_wallpapers/1829251189/scene.pkg
- - xray is flipped/flickering
-
-[ ] ./mauri ../../../c/workshop_wallpapers/2216609166/scene.pkg
- - left side not draw?
-
-[ ] ./mauri ../../../c/workshop_wallpapers/2178257725/scene.pkg
- - rotate breaks it
-
-[ ] ./mauri ../../../c/workshop_wallpapers/1938288759/scene.pkg
- - visualizer not drawn correctly
-
-[ ] ./mauri ../../../c/workshop_wallpapers/2157658616/scene.pkg
- - parse error
-
-[ ] ./mauri ../../../c/workshop_wallpapers/1778616550/scene.pkg
- - first object has different blendmode, so we need to handle "combine" passes differently.
- The final pass should draw to the objects framebuffer as well as to the combine buffer,
- but using the "passthroughblend" shader.
-
-[X] ./mauri ../../../c/workshop_wallpapers/2008251577/scene.pkg
- - effect doesnt draw correctly
- - It was because of incorrect GL_TEXTURE_WRAP
- - should analyze this in renderdoc
-
-[X] if version 2 is defined as a combo, g_Alpha and g_Color need to be set from the object
- visible should be a draw time check not handled when parsing
-
-[ ] mouse paralax
-[ ] camera shake
-
-// long term
-
-[ ] separate gui and engine in mauri
- - engine should be a shared library
- - there should be a cli interface along with gui
-
-[ ] javascript scripting
-
-[ ] particles